If one or a party does, the player can use traps and minions to slow them down or weaken them before they get to the final boss battle. Heroes & Dungeon Crawlers: Part of the main game is having adventures discover the player’s dungeon and explore it. They would have a few seconds though in each home and once they leave the place, it’s sealed off for the rest or the raid. They can enter people’s homes and steal or force the residents to give the player their goods. When the player starts a raid, they will only have a few minutes to go through and pillage the place, fighting back armies, guards and armed civilians. Each town would be listed with different indicators from how big it is, how well protected it is and the quality of loot they possibly have. Towns & Raids: To gain more infamy, loot and supplies, the player will have to raid towns and villages. This also will attract more adventures to explore it as well as minions who’d want to join. This, of course, can be changed with a small fee and significant Dungeon Levelĭungeon Level: As the player builds and upgrades their dungeon, their Dungeon Level will increase, allowing access to more room types and upgrades. Locations: After choosing, the player’s dungeon is placed at a location based on what race they chosen. Race: at the beginning, the player can choose to be one of several different monster species or humanoid race, each with their own pros and cons. At the same time, the player can send out raiding parties to villages, town and cities or lead them to gather more supplies, loot or to capture and place them under their banner. From their, the player can build and upgrade their dungeon, place traps, add loot and secret passages, place mini bosses and tests of endurances for heroes foolish enough to attempt it. To help fix this, an Imp from Hell who runs a bank offers you a once in a lifetime loan to become a Dungeon Boss. In this game, the fantasy world has less villains in it, just enough that knew problems are springing up for everyone and drastically changing the status quo in the worst way possible. But how do these villains come about? Simple, they become a Dungeon Boss. OVERVIEW: What makes a good hero isn’t their looks, skills or equipment, but the villains they’ve beaten.
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